Pointer controller
Pointer position, velocity, press, touch, and cursor restoration.
Passband Lens
Move inside the field.Loading Passband Lens demonstration.
Move freely while optical, thermal, radar, and semantic bands rotate every three seconds.
Complete by design
The particles, terrain, magnetic field, targets, and fallback behavior ship with the movement. Replace the neutral scene or tune its options when you integrate it.
Pointer position, velocity, press, touch, and cursor restoration.
The complete Canvas 2D or WebGL2 effect, not an isolated cursor shell.
Replaceable particles, terrain, labels, nodes, and visual layers.
Reduced motion, coarse pointer, keyboard, and static fallback behavior.
Observers, listeners, frames, canvases, and graphics resources are released.
Standalone HTML and React instructions are included with every kit.
Visible release state
The public repository includes the source, per-kit instructions, provenance notes, contribution guidance, security reporting, and automated verification. The catalog is intentionally open-ended.
Open the public repository